紧凑空间中的战斗让基于桥牌的游戏更加刺激,并吸引了那些通常会避开《炉石传说》之类游戏的玩家。
One of the underground sensations on Steam and Xbox right now is Fight in confined spaces, an early access game from Ground Shatter that puts players in the role of a James Bond-style special agent battling his way through world-saving missions. What’s special about it is that it’s not a real-time game or even an XCOM-like tactical affair; Instead, it turns deck-based games into an action movie that can appeal to people who would normally distance themselves from Hearthstone or Slay the Spire.
Each mission actually consists of several “narrow spaces”, such as bathrooms and alleys, with the floor divided into a square grid. Opponents can only attack forwards or sideways – never diagonally – and the same applies to the player. Mission victory requires surviving any battle with health points intact, which is no small feat as it doesn’t auto-fill.
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As the battles progress, players are dealt cards that offer a range of different offensive, defensive, and movement options, each of which costs a certain number of Momentum Points – and this is where the game begins to be easier to play than most deck builders. There is no avalanche of variables or abstract skills. Anyone can guess what the Hammerfist card does or understand why they want a kick that knocks enemies back one tile. There’s even a combo meter that, like a fighting game, allows players to use more devastating cards when they can build on those with lesser ones.
The presentation is another help for newbies, with a sleek aesthetic that resembles the time warping antics of Superhot, complete with monochrome enemies and a black protagonist. Every card played triggers some kind of animation, and the stronger ones offer a quick cutscene, e.g. B. striking an enemy’s head against the pole. Fights naturally feel more rewarding, so players don’t even mind losing that much. This is important as it can be difficult to survive the gauntlet of any mission.
Close quarters combat is just getting started, but the game is pretty complete with multiple mission campaigns and over 150 different maps. Skeptics worried about how well it plays don’t even have to pay the $ 24.99 entry fee ($ 19.99 on Xbox). This is one of the few modern games with a demo, Prologue, which includes the tutorial and the first mission. Fight in confined spaces is a great way to act out action movie fantasies.
About the author

Roger Finger
(287 published articles)
Originally from Ottawa, Canada, Roger now lives with his family in Austin, Texas. He has years of tech writing experience and his gaming specialties include FPS and VR games on PC.
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