黑客' N斜杠地牢爬虫/甲板Builder混合”引导的恶魔正iPad和寻找β测试者- TouchArcade首次出现在DECKSAND FENCES DAILY. .
Just over a year ago, developer Thing Trunk released its Book of Demons game on Steam on the desktop. More than ten years ago, practically in a different life, some of the people in charge of Book of Demons were also working on mobile titles like Captain Binary and Boogiemons. After a successful start on the desktop, the circle has come full circle, as Book of Demons is now heading for the iPad. But what is the book of demons? Well, it’s an isometric hack ‘n slash dungeon crawler that takes place in a pop-up book style world. You will do what you do in these types of games by choosing a character class, picking up quests from various townspeople, and then diving into a dungeon to beat a few nasty enemies to death. The really nice twist in Book of Demons is that everything outside of your regular old baton, like special offensive skills and healing spells, is handled through a deck that you put together with cards that you will discover during your adventures. This is a bit of an older video, but I think it does a great job of highlighting what Book of Demons is about and showing it in action.
Book of Demons is a really cool concept that has received a lot of praise on the desktop, and it seems like the perfect fit for the touchscreen too. That’s why they’re bringing it to the iPad! However, you need help. Before the launch of Book of Demons: Tablet Edition, Thing Trunk hopes to get as much feedback as possible from testers willing to try an early version of the game. If this interests you, you can find a link to the Testflight version of the game on our forums. I think it’s inevitable that whenever a game is announced for iPad-only, people will ask if an iPhone version is in the works. I imagine that Book of Demons, such a UI-heavy game, would take a lot of work to reconfigure things to still be playable on the much smaller iPhone that might not be on the cards right now. (Did you get it? In the cards?) Of course, feel free to ask this question yourself on the forum thread, but if you are an iPad owner and want to get tests, go there to find the link to the beta and to dive further in Book of Demons: Tablet Edition.
The post Hack ‘N Slash Dungeon Crawler/Deck Builder Hybrid ‘Guide of Demons’ is Heading to iPad and Searching for Beta Testers – TouchArcade first appeared on DECKSAND FENCES DAILY.
Monster Train is a strategic, villainous deck building game set on a train to Hell. This was recently announced by publisher Good Shepherd Entertainment and developer Shiny Shoe. In addition, the game will have a closed beta later this month.
“Hell is frozen over, and it is up to you to protect the last pyre from the forces of heaven and to burn hell again,” a press release said. “Monster Train adds an extra strategic element to rogue deckbuilders with three vertical squares that must be defended at the same time.”
The title offers over 200 maps, five clans and “several routes through hell”. Up to 8 players can compete against each other in a “unique time-based” online multiplayer mode.
Those interested in participating in the game’s upcoming Closed PC Beta can register here.
Monster Train will switch to the Windows PC later this year.
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《Krumit’s Story》和Slothwerks的桥牌构建器将于本周进入iOS和Android的封闭测试
Meteor Fall: Krumit’s story was revealed for the first time last year as a kind of continuation of the excellent Meteor Fall. It’s been available on Steam for a while and will be leaving Early Access on July 23rd. But that’s not all that has to do with Krumit’s Tale. It was announced today that Slothwerks will start a beta test for iOS and Android devices on July 16.
This will be a closed beta test and invitations are now open. All you have to do is fill out the beta test form with your preferred platform and appropriate email addresses. From there, a group of people will be randomly selected to take part. Invitations will be sent out from July 16. More testers will be added in the following weeks.
In addition, the game supports the ability to move progress from Steam to mobile. For this purpose, players can click the “Export Data” button in the game to generate a 5-digit code. From there, they can import their storage onto their preferred platform without having to unlock heroes and cards a second time.
If you’re not familiar with Meteorfall: Krumit’s Tale, it’s a rogue deck builder where players battle their way through dungeons with cards. Over time, they will unlock more cards to add power to their deck, as well as a handful of perks that they can take advantage of as well. Krumit’s Tale wants to expand the swipe system of the original by introducing a 3×3 grid to achieve more depth.
Meteorfall: Krumit’s Tale will be available in the App Store and Google Play at some point. It will be a premium title that costs $ 6.99. There’s no official release date yet, but the developers hope it will in the next few months, depending on how beta tests go.
Interested in other upcoming games? Here are some of the best currently available in soft launch
The post Meteorfall: Krumit's Story, Slothwerks' comply with as much as their well-liked deck builder, will enter closed beta for iOS and Android this week | Articles first appeared on DECKSAND FENCES DAILY.